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Old Apr 26, 2006, 06:29 AM // 06:29   #1
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Default Gear and Book are gone

in SF and FOW no more does everything come to it they nerfed it all i can say is bout dang time lol
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Old Apr 26, 2006, 06:34 AM // 06:34   #2
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Amazing that they waited this long to nerf... maybe they wanted to make sure people wouldnt quit playing before they bought factions? They said it was because it interferes with the ritualist urn holding. Makes sense but why did they wait til today? They knew the ritualist would have to hold items along time ago. So whats nerfed next 55ing? I ll definitely quit if thats the case. Fine that they nerfed the gear/keg/book. Now warcamp is all BP groups. Lets talk about out of balance, soon everything will be BP groups and that will have to be nerfed, where does it end?
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Old Apr 26, 2006, 06:35 AM // 06:35   #3
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And finally people will have to control aggro on their own.
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Old Apr 26, 2006, 06:41 AM // 06:41   #4
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about time...
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Old Apr 26, 2006, 06:43 AM // 06:43   #5
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I will no longer get suicidally bored in the FoW as a monk!


I'm not joking, I used to weep at my keyboard...
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Old Apr 26, 2006, 06:45 AM // 06:45   #6
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This gonna make it a bit harder
Luckily i did all SF quests last week ^^
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Old Apr 26, 2006, 07:09 AM // 07:09   #7
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I will have fun again keeping up the bonds on everyone now as a monk. With the booktrick it was terribly annoying.
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Old Apr 26, 2006, 07:15 AM // 07:15   #8
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Bless Anet! YES!
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Old Apr 26, 2006, 07:24 AM // 07:24   #9
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Yay! Finally!
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Old Apr 26, 2006, 07:33 AM // 07:33   #10
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Its about time! Too long have people been using the Hold item exploit to farm areas like FoW and SF.

Maybe people will learn to hold aggro with a bit of skill and need some cheap trick to do it for them.

I wonder how this is effect SF farming groups, could it still be done with only 3 people without the key/gear trick
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Old Apr 26, 2006, 07:35 AM // 07:35   #11
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can we expect SF greens prices will rise ? it will be hard to get and less chance to drop to you since the gear trick has been removed ..
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Old Apr 26, 2006, 07:38 AM // 07:38   #12
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Quote:
Originally Posted by zakaria
can we expect SF greens prices will rise ? it will be hard to get and less chance to drop to you since the gear trick has been removed ..
Maybe the price of some green items, but Tomb of Prim King greens will remain the same as they don't require any trick at all.
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Old Apr 26, 2006, 07:42 AM // 07:42   #13
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Heck a good tank can hold aggro without the bleeding book trick. I doubt prices will change that much. They may spike at first, but things will settle down again.
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Old Apr 26, 2006, 07:49 AM // 07:49   #14
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Quote:
Originally Posted by zakaria
can we expect SF greens prices will rise ? it will be hard to get and less chance to drop to you since the gear trick has been removed ..
Maybe...if Factions wasn't coming out! With Factions there's no telling how many new "uber" gold, green, (insert new color here), type weapons will be available.
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Old Apr 26, 2006, 07:49 AM // 07:49   #15
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Sorrows should still be farmable for a lot of good greens. Tarnok's and Drago's bows, monks, tanzit, yadda yadda. My friends and I never really got into the 5 man oro farming, but we'd just clear out grenths and then sorrows with 3 or 4 person teams not using gear trick anyway.
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Old Apr 26, 2006, 07:49 AM // 07:49   #16
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Now us tanks who refused geartricks can go SF farming too
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Old Apr 26, 2006, 08:01 AM // 08:01   #17
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The harder to get things will likely go up some but yea I don't see the majority increasing beyond the first month or so.
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Old Apr 26, 2006, 08:08 AM // 08:08   #18
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Quote:
Originally Posted by DarkGanni
I will have fun again keeping up the bonds on everyone now as a monk. With the booktrick it was terribly annoying.
Thats so true. Everyone wanted a Bonder in War Camp but it was just boring to bond only one person. I kept playing around with Arcane Thievery though - it's real fun to steal the enemy monk's Orison of Healing and see them helpless
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Old Apr 26, 2006, 08:15 AM // 08:15   #19
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Quote:
Originally Posted by Havelock
Thats so true. Everyone wanted a Bonder in War Camp but it was just boring to bond only one person. I kept playing around with Arcane Thievery though - it's real fun to steal the enemy monk's Orison of Healing and see them helpless
Though I'm also quite glad bonding will be fun again, this also means that all the terrible bonders that can't really bond in the heat of battle will still be out there "Bonder LFG" so it'll be even more risky pugging a monk Luckily though with alliances we've got an even larger mass of potential people that you can trust that you can message all at the same time and request help from.
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Old Apr 26, 2006, 08:23 AM // 08:23   #20
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And the bottleneck at THK just got a little tighter. LOL
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